This Card Guardians FAQ covers the most common questions about the game.
This is the official Card Guardians FAQ, created to help players better understand the game. Here you’ll find answers about gameplay, cards, heroes, progression systems, and core roguelike mechanics.
Card Guardians is a roguelike deckbuilding RPG where players build card decks and battle enemies to restore peace to Valentia.
Yes. Card Guardians is free to download and play, with optional in-app purchases and ads.
Yes. The game supports offline play, although some features may require additional downloads or an internet connection to be fully available.
Each run is different, offering new cards and choices that shape your strategy every time you play.
Combat is turn-based. Players use cards to attack, defend, and apply effects, with multiple card synergies that can significantly impact each battle.
Yes. Bosses are more challenging than regular enemies and require more careful planning and strategy.
Enemies become stronger as you progress. Paying attention to enemy actions and adapting your deck or playstyle can greatly improve your chances.
New cards unlock naturally as you play and progress through the Chapters, appearing during future adventures.
You keep the rewards earned during that run. Your performance may also be rewarded by the Guild, helping you prepare for future attempts.
Equipment boosts your base stats. Enhancing equipment unlocks powerful Emblems that provide passive skills and expand strategic options in battle.
Heroes gain experience through gameplay, leveling up to unlock additional rewards and improvements.
Focus on the cards you already have and consider how new cards interact with them. Strong decks are built around clear synergies.
There is no single best combination. Card choices depend on your hero, playstyle, and the options available during each run.
No. All purchases are optional and not required to progress through the game.
Players can purchase ad removal and in-game currencies.
Ads can be removed by purchasing Trinkets, which permanently disable all ads.
If issues persist, contact support using the “Report a Problem” option found in the settings menu.
The game is updated frequently with balance improvements and new content.
Yes. The game features limited-time events and special challenges.
In some way, Card Guardians shares the same roguelike deckbuilding DNA as Slay the Spire. The main difference is that Card Guardians is free, designed for mobile, featuring portrait mode and battles optimized for shorter sessions. It is ideal for playing on the go while still maintaining tactical deckbuilding depth.
While Balatro is a masterpiece of mathematical mechanics, Card Guardians excels by offering a soul and a story that pure number-crunching lacks. Card Guardians is for players who want to feel like a Hero on an adventure.
Both has excellent story-driven roguelike card games, but Card Guardians distinguishes itself with dynamic combat and a no-DLC philosophy.
While Night of the Full Moon locks many classes and story chapters behind paid DLC, Card Guardians offers a complete experience without paywalls for content updates. All new regions, heroes, and challenges are added to the core game, meaning you never have to pay extra just to play the latest update.
On top of that, Card Guardians brings battles to life with fully animated heroes and monsters—rather than static portraits—and features a deep RPG loot system where you collect permanent gear to strengthen your character for the long haul.
Unlike TCGs (such as Hearthstone), Card Guardians is a PvE (Player vs. Environment) experience focused on solo adventure. You don’t spend money buying random card packs to compete; instead, you build your deck organically as you explore dungeons and defeat monsters, a staple of the Roguelike RPG genre.